|
|
|
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
|
|
|
file Copyright.txt or https://cmake.org/licensing for details. */
|
|
|
|
#include "cmMakefileExecutableTargetGenerator.h"
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
#include <memory> // IWYU pragma: keep
|
|
|
|
#include <sstream>
|
|
|
|
#include <string>
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include "cmGeneratedFileStream.h"
|
|
|
|
#include "cmGeneratorTarget.h"
|
|
|
|
#include "cmGlobalUnixMakefileGenerator3.h"
|
|
|
|
#include "cmLinkLineComputer.h"
|
|
|
|
#include "cmLinkLineDeviceComputer.h"
|
|
|
|
#include "cmLocalGenerator.h"
|
|
|
|
#include "cmLocalUnixMakefileGenerator3.h"
|
|
|
|
#include "cmMakefile.h"
|
|
|
|
#include "cmOSXBundleGenerator.h"
|
|
|
|
#include "cmOutputConverter.h"
|
|
|
|
#include "cmRulePlaceholderExpander.h"
|
|
|
|
#include "cmState.h"
|
|
|
|
#include "cmStateDirectory.h"
|
|
|
|
#include "cmStateSnapshot.h"
|
|
|
|
#include "cmStateTypes.h"
|
|
|
|
#include "cmSystemTools.h"
|
|
|
|
#include "cmake.h"
|
|
|
|
|
|
|
|
cmMakefileExecutableTargetGenerator::cmMakefileExecutableTargetGenerator(
|
|
|
|
cmGeneratorTarget* target)
|
|
|
|
: cmMakefileTargetGenerator(target)
|
|
|
|
{
|
|
|
|
this->CustomCommandDriver = OnDepends;
|
|
|
|
this->GeneratorTarget->GetExecutableNames(
|
|
|
|
this->TargetNameOut, this->TargetNameReal, this->TargetNameImport,
|
|
|
|
this->TargetNamePDB, this->ConfigName);
|
|
|
|
|
|
|
|
this->OSXBundleGenerator =
|
|
|
|
new cmOSXBundleGenerator(target, this->ConfigName);
|
|
|
|
this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
|
|
|
|
}
|
|
|
|
|
|
|
|
cmMakefileExecutableTargetGenerator::~cmMakefileExecutableTargetGenerator()
|
|
|
|
{
|
|
|
|
delete this->OSXBundleGenerator;
|
|
|
|
}
|
|
|
|
|
|
|
|
void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
|
|
|
|
{
|
|
|
|
// create the build.make file and directory, put in the common blocks
|
|
|
|
this->CreateRuleFile();
|
|
|
|
|
|
|
|
// write rules used to help build object files
|
|
|
|
this->WriteCommonCodeRules();
|
|
|
|
|
|
|
|
// write the per-target per-language flags
|
|
|
|
this->WriteTargetLanguageFlags();
|
|
|
|
|
|
|
|
// write in rules for object files and custom commands
|
|
|
|
this->WriteTargetBuildRules();
|
|
|
|
|
|
|
|
// write the device link rules
|
|
|
|
this->WriteDeviceExecutableRule(false);
|
|
|
|
|
|
|
|
// write the link rules
|
|
|
|
this->WriteExecutableRule(false);
|
|
|
|
if (this->GeneratorTarget->NeedRelinkBeforeInstall(this->ConfigName)) {
|
|
|
|
// Write rules to link an installable version of the target.
|
|
|
|
this->WriteExecutableRule(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Write clean target
|
|
|
|
this->WriteTargetCleanRules();
|
|
|
|
|
|
|
|
// Write the dependency generation rule. This must be done last so
|
|
|
|
// that multiple output pair information is available.
|
|
|
|
this->WriteTargetDependRules();
|
|
|
|
|
|
|
|
// close the streams
|
|
|
|
this->CloseFileStreams();
|
|
|
|
}
|
|
|
|
|
|
|
|
void cmMakefileExecutableTargetGenerator::WriteDeviceExecutableRule(
|
|
|
|
bool relink)
|
|
|
|
{
|
|
|
|
#ifdef CMAKE_BUILD_WITH_CMAKE
|
|
|
|
if (!this->GlobalGenerator->GetLanguageEnabled("CUDA")) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::string cuda_lang("CUDA");
|
|
|
|
cmGeneratorTarget::LinkClosure const* closure =
|
|
|
|
this->GeneratorTarget->GetLinkClosure(this->ConfigName);
|
|
|
|
|
|
|
|
const bool hasCUDA =
|
|
|
|
(std::find(closure->Languages.begin(), closure->Languages.end(),
|
|
|
|
cuda_lang) != closure->Languages.end());
|
|
|
|
if (!hasCUDA) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<std::string> commands;
|
|
|
|
|
|
|
|
// Get the language to use for linking this library.
|
|
|
|
std::string linkLanguage = "CUDA";
|
|
|
|
std::string const objExt =
|
|
|
|
this->Makefile->GetSafeDefinition("CMAKE_CUDA_OUTPUT_EXTENSION");
|
|
|
|
|
|
|
|
// Build list of dependencies.
|
|
|
|
std::vector<std::string> depends;
|
|
|
|
this->AppendLinkDepends(depends, linkLanguage);
|
|
|
|
|
|
|
|
// Get the name of the device object to generate.
|
|
|
|
std::string const targetOutputReal =
|
|
|
|
this->GeneratorTarget->ObjectDirectory + "cmake_device_link" + objExt;
|
|
|
|
this->DeviceLinkObject = targetOutputReal;
|
|
|
|
|
|
|
|
this->NumberOfProgressActions++;
|
|
|
|
if (!this->NoRuleMessages) {
|
|
|
|
cmLocalUnixMakefileGenerator3::EchoProgress progress;
|
|
|
|
this->MakeEchoProgress(progress);
|
|
|
|
// Add the link message.
|
|
|
|
std::string buildEcho = "Linking ";
|
|
|
|
buildEcho += linkLanguage;
|
|
|
|
buildEcho += " device code ";
|
|
|
|
buildEcho += this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(),
|
|
|
|
this->DeviceLinkObject),
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
this->LocalGenerator->AppendEcho(
|
|
|
|
commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Build a list of compiler flags and linker flags.
|
|
|
|
std::string flags;
|
|
|
|
std::string linkFlags;
|
|
|
|
|
|
|
|
// Add flags to create an executable.
|
|
|
|
// Add symbol export flags if necessary.
|
|
|
|
if (this->GeneratorTarget->IsExecutableWithExports()) {
|
|
|
|
std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
|
|
|
|
export_flag_var += linkLanguage;
|
|
|
|
export_flag_var += "_FLAG";
|
|
|
|
this->LocalGenerator->AppendFlags(
|
|
|
|
linkFlags, this->Makefile->GetDefinition(export_flag_var));
|
|
|
|
}
|
|
|
|
|
|
|
|
this->LocalGenerator->AppendFlags(linkFlags,
|
|
|
|
this->LocalGenerator->GetLinkLibsCMP0065(
|
|
|
|
linkLanguage, *this->GeneratorTarget));
|
|
|
|
|
|
|
|
// Add language feature flags.
|
|
|
|
this->LocalGenerator->AddLanguageFlagsForLinking(
|
|
|
|
flags, this->GeneratorTarget, linkLanguage, this->ConfigName);
|
|
|
|
|
|
|
|
this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
|
|
|
|
linkLanguage, this->ConfigName);
|
|
|
|
|
|
|
|
// Add target-specific linker flags.
|
|
|
|
this->GetTargetLinkFlags(linkFlags, linkLanguage);
|
|
|
|
|
|
|
|
// Construct a list of files associated with this executable that
|
|
|
|
// may need to be cleaned.
|
|
|
|
std::vector<std::string> exeCleanFiles;
|
|
|
|
exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal));
|
|
|
|
|
|
|
|
// Determine whether a link script will be used.
|
|
|
|
bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
|
|
|
|
|
|
|
|
// Construct the main link rule.
|
|
|
|
std::vector<std::string> real_link_commands;
|
|
|
|
const std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_EXECUTABLE";
|
|
|
|
const std::string linkRule = this->GetLinkRule(linkRuleVar);
|
|
|
|
std::vector<std::string> commands1;
|
|
|
|
cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
|
|
|
|
|
|
|
|
bool useResponseFileForObjects =
|
|
|
|
this->CheckUseResponseFileForObjects(linkLanguage);
|
|
|
|
bool const useResponseFileForLibs =
|
|
|
|
this->CheckUseResponseFileForLibraries(linkLanguage);
|
|
|
|
|
|
|
|
// Expand the rule variables.
|
|
|
|
{
|
|
|
|
bool useWatcomQuote =
|
|
|
|
this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE");
|
|
|
|
|
|
|
|
// Set path conversion for link script shells.
|
|
|
|
this->LocalGenerator->SetLinkScriptShell(useLinkScript);
|
|
|
|
|
|
|
|
std::unique_ptr<cmLinkLineComputer> linkLineComputer(
|
|
|
|
new cmLinkLineDeviceComputer(
|
|
|
|
this->LocalGenerator,
|
|
|
|
this->LocalGenerator->GetStateSnapshot().GetDirectory()));
|
|
|
|
linkLineComputer->SetForResponse(useResponseFileForLibs);
|
|
|
|
linkLineComputer->SetUseWatcomQuote(useWatcomQuote);
|
|
|
|
linkLineComputer->SetRelink(relink);
|
|
|
|
|
|
|
|
// Collect up flags to link in needed libraries.
|
|
|
|
std::string linkLibs;
|
|
|
|
this->CreateLinkLibs(linkLineComputer.get(), linkLibs,
|
|
|
|
useResponseFileForLibs, depends);
|
|
|
|
|
|
|
|
// Construct object file lists that may be needed to expand the
|
|
|
|
// rule.
|
|
|
|
std::string buildObjs;
|
|
|
|
this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects,
|
|
|
|
buildObjs, depends, useWatcomQuote);
|
|
|
|
|
|
|
|
cmRulePlaceholderExpander::RuleVariables vars;
|
|
|
|
std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
|
|
|
|
|
|
|
|
objectDir = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
|
|
|
|
cmOutputConverter::OutputFormat output = (useWatcomQuote)
|
|
|
|
? cmOutputConverter::WATCOMQUOTE
|
|
|
|
: cmOutputConverter::SHELL;
|
|
|
|
std::string target = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal),
|
|
|
|
output);
|
|
|
|
|
|
|
|
std::string targetFullPathCompilePDB = this->ComputeTargetCompilePDB();
|
|
|
|
std::string targetOutPathCompilePDB =
|
|
|
|
this->LocalGenerator->ConvertToOutputFormat(targetFullPathCompilePDB,
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
|
|
|
|
vars.Language = linkLanguage.c_str();
|
|
|
|
vars.Objects = buildObjs.c_str();
|
|
|
|
vars.ObjectDir = objectDir.c_str();
|
|
|
|
vars.Target = target.c_str();
|
|
|
|
vars.LinkLibraries = linkLibs.c_str();
|
|
|
|
vars.Flags = flags.c_str();
|
|
|
|
vars.LinkFlags = linkFlags.c_str();
|
|
|
|
vars.TargetCompilePDB = targetOutPathCompilePDB.c_str();
|
|
|
|
|
|
|
|
std::string launcher;
|
|
|
|
|
|
|
|
const char* val = this->LocalGenerator->GetRuleLauncher(
|
|
|
|
this->GeneratorTarget, "RULE_LAUNCH_LINK");
|
|
|
|
if (val && *val) {
|
|
|
|
launcher = val;
|
|
|
|
launcher += " ";
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<cmRulePlaceholderExpander> rulePlaceholderExpander(
|
|
|
|
this->LocalGenerator->CreateRulePlaceholderExpander());
|
|
|
|
|
|
|
|
// Expand placeholders in the commands.
|
|
|
|
rulePlaceholderExpander->SetTargetImpLib(targetOutputReal);
|
|
|
|
for (std::string& real_link_command : real_link_commands) {
|
|
|
|
real_link_command = launcher + real_link_command;
|
|
|
|
rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
|
|
|
|
real_link_command, vars);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Restore path conversion to normal shells.
|
|
|
|
this->LocalGenerator->SetLinkScriptShell(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Optionally convert the build rule to use a script to avoid long
|
|
|
|
// command lines in the make shell.
|
|
|
|
if (useLinkScript) {
|
|
|
|
// Use a link script.
|
|
|
|
const char* name = (relink ? "drelink.txt" : "dlink.txt");
|
|
|
|
this->CreateLinkScript(name, real_link_commands, commands1, depends);
|
|
|
|
} else {
|
|
|
|
// No link script. Just use the link rule directly.
|
|
|
|
commands1 = real_link_commands;
|
|
|
|
}
|
|
|
|
this->LocalGenerator->CreateCDCommand(
|
|
|
|
commands1, this->Makefile->GetCurrentBinaryDirectory(),
|
|
|
|
this->LocalGenerator->GetBinaryDirectory());
|
|
|
|
commands.insert(commands.end(), commands1.begin(), commands1.end());
|
|
|
|
commands1.clear();
|
|
|
|
|
|
|
|
// Write the build rule.
|
|
|
|
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
|
|
|
|
targetOutputReal, depends, commands,
|
|
|
|
false);
|
|
|
|
|
|
|
|
// Write the main driver rule to build everything in this target.
|
|
|
|
this->WriteTargetDriverRule(targetOutputReal, relink);
|
|
|
|
|
|
|
|
// Clean all the possible executable names and symlinks.
|
|
|
|
this->CleanFiles.insert(this->CleanFiles.end(), exeCleanFiles.begin(),
|
|
|
|
exeCleanFiles.end());
|
|
|
|
#else
|
|
|
|
static_cast<void>(relink);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
|
|
|
|
{
|
|
|
|
std::vector<std::string> commands;
|
|
|
|
|
|
|
|
// Get the name of the executable to generate.
|
|
|
|
std::string targetName;
|
|
|
|
std::string targetNameReal;
|
|
|
|
std::string targetNameImport;
|
|
|
|
std::string targetNamePDB;
|
|
|
|
this->GeneratorTarget->GetExecutableNames(targetName, targetNameReal,
|
|
|
|
targetNameImport, targetNamePDB,
|
|
|
|
this->ConfigName);
|
|
|
|
|
|
|
|
// Construct the full path version of the names.
|
|
|
|
std::string outpath = this->GeneratorTarget->GetDirectory(this->ConfigName);
|
|
|
|
if (this->GeneratorTarget->IsAppBundleOnApple()) {
|
|
|
|
this->OSXBundleGenerator->CreateAppBundle(targetName, outpath);
|
|
|
|
}
|
|
|
|
outpath += "/";
|
|
|
|
std::string outpathImp;
|
|
|
|
if (relink) {
|
|
|
|
outpath = this->Makefile->GetCurrentBinaryDirectory();
|
|
|
|
outpath += cmake::GetCMakeFilesDirectory();
|
|
|
|
outpath += "/CMakeRelink.dir";
|
|
|
|
cmSystemTools::MakeDirectory(outpath);
|
|
|
|
outpath += "/";
|
|
|
|
if (!targetNameImport.empty()) {
|
|
|
|
outpathImp = outpath;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
cmSystemTools::MakeDirectory(outpath);
|
|
|
|
if (!targetNameImport.empty()) {
|
|
|
|
outpathImp = this->GeneratorTarget->GetDirectory(
|
|
|
|
this->ConfigName, cmStateEnums::ImportLibraryArtifact);
|
|
|
|
cmSystemTools::MakeDirectory(outpathImp);
|
|
|
|
outpathImp += "/";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string compilePdbOutputPath =
|
|
|
|
this->GeneratorTarget->GetCompilePDBDirectory(this->ConfigName);
|
|
|
|
cmSystemTools::MakeDirectory(compilePdbOutputPath);
|
|
|
|
|
|
|
|
std::string pdbOutputPath =
|
|
|
|
this->GeneratorTarget->GetPDBDirectory(this->ConfigName);
|
|
|
|
cmSystemTools::MakeDirectory(pdbOutputPath);
|
|
|
|
pdbOutputPath += "/";
|
|
|
|
|
|
|
|
std::string targetFullPath = outpath + targetName;
|
|
|
|
std::string targetFullPathReal = outpath + targetNameReal;
|
|
|
|
std::string targetFullPathPDB = pdbOutputPath + targetNamePDB;
|
|
|
|
std::string targetFullPathImport = outpathImp + targetNameImport;
|
|
|
|
std::string targetOutPathPDB = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
targetFullPathPDB, cmOutputConverter::SHELL);
|
|
|
|
// Convert to the output path to use in constructing commands.
|
|
|
|
std::string targetOutPath = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath),
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
std::string targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
std::string targetOutPathImport =
|
|
|
|
this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(),
|
|
|
|
targetFullPathImport),
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
|
|
|
|
// Get the language to use for linking this executable.
|
|
|
|
std::string linkLanguage =
|
|
|
|
this->GeneratorTarget->GetLinkerLanguage(this->ConfigName);
|
|
|
|
|
|
|
|
// Make sure we have a link language.
|
|
|
|
if (linkLanguage.empty()) {
|
|
|
|
cmSystemTools::Error("Cannot determine link language for target \"",
|
|
|
|
this->GeneratorTarget->GetName().c_str(), "\".");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Build list of dependencies.
|
|
|
|
std::vector<std::string> depends;
|
|
|
|
this->AppendLinkDepends(depends, linkLanguage);
|
|
|
|
if (!this->DeviceLinkObject.empty()) {
|
|
|
|
depends.push_back(this->DeviceLinkObject);
|
|
|
|
}
|
|
|
|
|
|
|
|
this->NumberOfProgressActions++;
|
|
|
|
if (!this->NoRuleMessages) {
|
|
|
|
cmLocalUnixMakefileGenerator3::EchoProgress progress;
|
|
|
|
this->MakeEchoProgress(progress);
|
|
|
|
// Add the link message.
|
|
|
|
std::string buildEcho = "Linking ";
|
|
|
|
buildEcho += linkLanguage;
|
|
|
|
buildEcho += " executable ";
|
|
|
|
buildEcho += targetOutPath;
|
|
|
|
this->LocalGenerator->AppendEcho(
|
|
|
|
commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Build a list of compiler flags and linker flags.
|
|
|
|
std::string flags;
|
|
|
|
std::string linkFlags;
|
|
|
|
|
|
|
|
// Add flags to create an executable.
|
|
|
|
this->LocalGenerator->AddConfigVariableFlags(
|
|
|
|
linkFlags, "CMAKE_EXE_LINKER_FLAGS", this->ConfigName);
|
|
|
|
|
|
|
|
if (this->GeneratorTarget->GetPropertyAsBool("WIN32_EXECUTABLE")) {
|
|
|
|
this->LocalGenerator->AppendFlags(
|
|
|
|
linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
|
|
|
|
} else {
|
|
|
|
this->LocalGenerator->AppendFlags(
|
|
|
|
linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add symbol export flags if necessary.
|
|
|
|
if (this->GeneratorTarget->IsExecutableWithExports()) {
|
|
|
|
std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
|
|
|
|
export_flag_var += linkLanguage;
|
|
|
|
export_flag_var += "_FLAG";
|
|
|
|
this->LocalGenerator->AppendFlags(
|
|
|
|
linkFlags, this->Makefile->GetDefinition(export_flag_var));
|
|
|
|
}
|
|
|
|
|
|
|
|
this->LocalGenerator->AppendFlags(linkFlags,
|
|
|
|
this->LocalGenerator->GetLinkLibsCMP0065(
|
|
|
|
linkLanguage, *this->GeneratorTarget));
|
|
|
|
|
|
|
|
if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE")) {
|
|
|
|
this->LocalGenerator->AppendFlags(linkFlags, " -Wl,--no-as-needed");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add language feature flags.
|
|
|
|
this->LocalGenerator->AddLanguageFlagsForLinking(
|
|
|
|
flags, this->GeneratorTarget, linkLanguage, this->ConfigName);
|
|
|
|
|
|
|
|
this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
|
|
|
|
linkLanguage, this->ConfigName);
|
|
|
|
|
|
|
|
// Add target-specific linker flags.
|
|
|
|
this->GetTargetLinkFlags(linkFlags, linkLanguage);
|
|
|
|
|
|
|
|
{
|
|
|
|
std::unique_ptr<cmLinkLineComputer> linkLineComputer(
|
|
|
|
this->CreateLinkLineComputer(
|
|
|
|
this->LocalGenerator,
|
|
|
|
this->LocalGenerator->GetStateSnapshot().GetDirectory()));
|
|
|
|
|
|
|
|
this->AddModuleDefinitionFlag(linkLineComputer.get(), linkFlags);
|
|
|
|
}
|
|
|
|
|
|
|
|
this->LocalGenerator->AppendIPOLinkerFlags(linkFlags, this->GeneratorTarget,
|
|
|
|
this->ConfigName, linkLanguage);
|
|
|
|
|
|
|
|
// Construct a list of files associated with this executable that
|
|
|
|
// may need to be cleaned.
|
|
|
|
std::vector<std::string> exeCleanFiles;
|
|
|
|
exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath));
|
|
|
|
#ifdef _WIN32
|
|
|
|
// There may be a manifest file for this target. Add it to the
|
|
|
|
// clean set just in case.
|
|
|
|
exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(),
|
|
|
|
targetFullPath + ".manifest"));
|
|
|
|
#endif
|
|
|
|
if (targetNameReal != targetName) {
|
|
|
|
exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal));
|
|
|
|
}
|
|
|
|
if (!targetNameImport.empty()) {
|
|
|
|
exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(),
|
|
|
|
targetFullPathImport));
|
|
|
|
std::string implib;
|
|
|
|
if (this->GeneratorTarget->GetImplibGNUtoMS(
|
|
|
|
this->ConfigName, targetFullPathImport, implib)) {
|
|
|
|
exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), implib));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// List the PDB for cleaning only when the whole target is
|
|
|
|
// cleaned. We do not want to delete the .pdb file just before
|
|
|
|
// linking the target.
|
|
|
|
this->CleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathPDB));
|
|
|
|
|
|
|
|
// Add the pre-build and pre-link rules building but not when relinking.
|
|
|
|
if (!relink) {
|
|
|
|
this->LocalGenerator->AppendCustomCommands(
|
|
|
|
commands, this->GeneratorTarget->GetPreBuildCommands(),
|
|
|
|
this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
|
|
|
|
this->LocalGenerator->AppendCustomCommands(
|
|
|
|
commands, this->GeneratorTarget->GetPreLinkCommands(),
|
|
|
|
this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Determine whether a link script will be used.
|
|
|
|
bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
|
|
|
|
|
|
|
|
// Construct the main link rule.
|
|
|
|
std::vector<std::string> real_link_commands;
|
|
|
|
std::string linkRuleVar = "CMAKE_";
|
|
|
|
linkRuleVar += linkLanguage;
|
|
|
|
linkRuleVar += "_LINK_EXECUTABLE";
|
|
|
|
std::string linkRule = this->GetLinkRule(linkRuleVar);
|
|
|
|
std::vector<std::string> commands1;
|
|
|
|
cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
|
|
|
|
if (this->GeneratorTarget->IsExecutableWithExports()) {
|
|
|
|
// If a separate rule for creating an import library is specified
|
|
|
|
// add it now.
|
|
|
|
std::string implibRuleVar = "CMAKE_";
|
|
|
|
implibRuleVar += linkLanguage;
|
|
|
|
implibRuleVar += "_CREATE_IMPORT_LIBRARY";
|
|
|
|
if (const char* rule = this->Makefile->GetDefinition(implibRuleVar)) {
|
|
|
|
cmSystemTools::ExpandListArgument(rule, real_link_commands);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool useResponseFileForObjects =
|
|
|
|
this->CheckUseResponseFileForObjects(linkLanguage);
|
|
|
|
bool const useResponseFileForLibs =
|
|
|
|
this->CheckUseResponseFileForLibraries(linkLanguage);
|
|
|
|
|
|
|
|
// Expand the rule variables.
|
|
|
|
{
|
|
|
|
bool useWatcomQuote =
|
|
|
|
this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE");
|
|
|
|
|
|
|
|
// Set path conversion for link script shells.
|
|
|
|
this->LocalGenerator->SetLinkScriptShell(useLinkScript);
|
|
|
|
|
|
|
|
std::unique_ptr<cmLinkLineComputer> linkLineComputer(
|
|
|
|
this->CreateLinkLineComputer(
|
|
|
|
this->LocalGenerator,
|
|
|
|
this->LocalGenerator->GetStateSnapshot().GetDirectory()));
|
|
|
|
linkLineComputer->SetForResponse(useResponseFileForLibs);
|
|
|
|
linkLineComputer->SetUseWatcomQuote(useWatcomQuote);
|
|
|
|
linkLineComputer->SetRelink(relink);
|
|
|
|
|
|
|
|
// Collect up flags to link in needed libraries.
|
|
|
|
std::string linkLibs;
|
|
|
|
this->CreateLinkLibs(linkLineComputer.get(), linkLibs,
|
|
|
|
useResponseFileForLibs, depends);
|
|
|
|
|
|
|
|
// Construct object file lists that may be needed to expand the
|
|
|
|
// rule.
|
|
|
|
std::string buildObjs;
|
|
|
|
this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects,
|
|
|
|
buildObjs, depends, useWatcomQuote);
|
|
|
|
if (!this->DeviceLinkObject.empty()) {
|
|
|
|
buildObjs += " " +
|
|
|
|
this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(),
|
|
|
|
this->DeviceLinkObject),
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
}
|
|
|
|
|
|
|
|
// maybe create .def file from list of objects
|
|
|
|
this->GenDefFile(real_link_commands);
|
|
|
|
|
|
|
|
std::string manifests = this->GetManifests();
|
|
|
|
|
|
|
|
cmRulePlaceholderExpander::RuleVariables vars;
|
|
|
|
vars.CMTargetName = this->GeneratorTarget->GetName().c_str();
|
|
|
|
vars.CMTargetType =
|
|
|
|
cmState::GetTargetTypeName(this->GeneratorTarget->GetType());
|
|
|
|
vars.Language = linkLanguage.c_str();
|
|
|
|
vars.Objects = buildObjs.c_str();
|
|
|
|
std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
|
|
|
|
|
|
|
|
objectDir = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
|
|
|
|
cmOutputConverter::SHELL);
|
|
|
|
vars.ObjectDir = objectDir.c_str();
|
|
|
|
cmOutputConverter::OutputFormat output = (useWatcomQuote)
|
|
|
|
? cmOutputConverter::WATCOMQUOTE
|
|
|
|
: cmOutputConverter::SHELL;
|
|
|
|
std::string target = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
this->LocalGenerator->MaybeConvertToRelativePath(
|
|
|
|
this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
|
|
|
|
output);
|
|
|
|
vars.Target = target.c_str();
|
|
|
|
vars.TargetPDB = targetOutPathPDB.c_str();
|
|
|
|
|
|
|
|
// Setup the target version.
|
|
|
|
std::string targetVersionMajor;
|
|
|
|
std::string targetVersionMinor;
|
|
|
|
{
|
|
|
|
std::ostringstream majorStream;
|
|
|
|
std::ostringstream minorStream;
|
|
|
|
int major;
|
|
|
|
int minor;
|
|
|
|
this->GeneratorTarget->GetTargetVersion(major, minor);
|
|
|
|
majorStream << major;
|
|
|
|
minorStream << minor;
|
|
|
|
targetVersionMajor = majorStream.str();
|
|
|
|
targetVersionMinor = minorStream.str();
|
|
|
|
}
|
|
|
|
vars.TargetVersionMajor = targetVersionMajor.c_str();
|
|
|
|
vars.TargetVersionMinor = targetVersionMinor.c_str();
|
|
|
|
|
|
|
|
vars.LinkLibraries = linkLibs.c_str();
|
|
|
|
vars.Flags = flags.c_str();
|
|
|
|
vars.LinkFlags = linkFlags.c_str();
|
|
|
|
vars.Manifests = manifests.c_str();
|
|
|
|
|
|
|
|
if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE")) {
|
|
|
|
std::string cmakeCommand = this->LocalGenerator->ConvertToOutputFormat(
|
|
|
|
cmSystemTools::GetCMakeCommand(), cmLocalGenerator::SHELL);
|
|
|
|
cmakeCommand += " -E __run_co_compile --lwyu=";
|
|
|
|
cmakeCommand += targetOutPathReal;
|
|
|
|
real_link_commands.push_back(std::move(cmakeCommand));
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string launcher;
|
|
|
|
|
|
|
|
const char* val = this->LocalGenerator->GetRuleLauncher(
|
|
|
|
this->GeneratorTarget, "RULE_LAUNCH_LINK");
|
|
|
|
if (val && *val) {
|
|
|
|
launcher = val;
|
|
|
|
launcher += " ";
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<cmRulePlaceholderExpander> rulePlaceholderExpander(
|
|
|
|
this->LocalGenerator->CreateRulePlaceholderExpander());
|
|
|
|
|
|
|
|
// Expand placeholders in the commands.
|
|
|
|
rulePlaceholderExpander->SetTargetImpLib(targetOutPathImport);
|
|
|
|
for (std::string& real_link_command : real_link_commands) {
|
|
|
|
real_link_command = launcher + real_link_command;
|
|
|
|
rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
|
|
|
|
real_link_command, vars);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Restore path conversion to normal shells.
|
|
|
|
this->LocalGenerator->SetLinkScriptShell(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Optionally convert the build rule to use a script to avoid long
|
|
|
|
// command lines in the make shell.
|
|
|
|
if (useLinkScript) {
|
|
|
|
// Use a link script.
|
|
|
|
const char* name = (relink ? "relink.txt" : "link.txt");
|
|
|
|
this->CreateLinkScript(name, real_link_commands, commands1, depends);
|
|
|
|
} else {
|
|
|
|
// No link script. Just use the link rule directly.
|
|
|
|
commands1 = real_link_commands;
|
|
|
|
}
|
|
|
|
this->LocalGenerator->CreateCDCommand(
|
|
|
|
commands1, this->Makefile->GetCurrentBinaryDirectory(),
|
|
|
|
this->LocalGenerator->GetBinaryDirectory());
|
|
|
|
commands.insert(commands.end(), commands1.begin(), commands1.end());
|
|
|
|
commands1.clear();
|
|
|
|
|
|
|
|
// Add a rule to create necessary symlinks for the library.
|
|
|
|
if (targetOutPath != targetOutPathReal) {
|
|
|
|
std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
|
|
|
|
symlink += targetOutPathReal;
|
|
|
|
symlink += " ";
|
|
|
|
symlink += targetOutPath;
|
|
|
|
commands1.push_back(std::move(symlink));
|
|
|
|
this->LocalGenerator->CreateCDCommand(
|
|
|
|
commands1, this->Makefile->GetCurrentBinaryDirectory(),
|
|
|
|
this->LocalGenerator->GetBinaryDirectory());
|
|
|
|
commands.insert(commands.end(), commands1.begin(), commands1.end());
|
|
|
|
commands1.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add the post-build rules when building but not when relinking.
|
|
|
|
if (!relink) {
|
|
|
|
this->LocalGenerator->AppendCustomCommands(
|
|
|
|
commands, this->GeneratorTarget->GetPostBuildCommands(),
|
|
|
|
this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Write the build rule.
|
|
|
|
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
|
|
|
|
targetFullPathReal, depends, commands,
|
|
|
|
false);
|
|
|
|
|
|
|
|
// The symlink name for the target should depend on the real target
|
|
|
|
// so if the target version changes it rebuilds and recreates the
|
|
|
|
// symlink.
|
|
|
|
if (targetFullPath != targetFullPathReal) {
|
|
|
|
depends.clear();
|
|
|
|
commands.clear();
|
|
|
|
depends.push_back(targetFullPathReal);
|
|
|
|
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
|
|
|
|
targetFullPath, depends, commands,
|
|
|
|
false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Write the main driver rule to build everything in this target.
|
|
|
|
this->WriteTargetDriverRule(targetFullPath, relink);
|
|
|
|
|
|
|
|
// Clean all the possible executable names and symlinks.
|
|
|
|
this->CleanFiles.insert(this->CleanFiles.end(), exeCleanFiles.begin(),
|
|
|
|
exeCleanFiles.end());
|
|
|
|
}
|