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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmExtraSublimeTextGenerator_h
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#define cmExtraSublimeTextGenerator_h
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <map>
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#include <string>
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#include <vector>
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#include "cmExternalMakefileProjectGenerator.h"
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class cmGeneratedFileStream;
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class cmGeneratorTarget;
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class cmLocalGenerator;
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class cmMakefile;
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class cmSourceFile;
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/** \class cmExtraSublimeTextGenerator
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* \brief Write Sublime Text 2 project files for Makefile based projects
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*/
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class cmExtraSublimeTextGenerator : public cmExternalMakefileProjectGenerator
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{
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public:
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static cmExternalMakefileProjectGeneratorFactory* GetFactory();
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using MapSourceFileFlags = std::map<std::string, std::vector<std::string>>;
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cmExtraSublimeTextGenerator();
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void Generate() override;
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private:
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void CreateProjectFile(const std::vector<cmLocalGenerator*>& lgs);
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void CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
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const std::string& filename);
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/** Appends all targets as build systems to the project file and get all
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* include directories and compiler definitions used.
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*/
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void AppendAllTargets(const std::vector<cmLocalGenerator*>& lgs,
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const cmMakefile* mf, cmGeneratedFileStream& fout,
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MapSourceFileFlags& sourceFileFlags);
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/** Returns the build command that needs to be executed to build the
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* specified target.
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*/
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std::string BuildMakeCommand(const std::string& make,
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const std::string& makefile,
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const std::string& target);
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/** Appends the specified target to the generated project file as a Sublime
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* Text build system.
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*/
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void AppendTarget(cmGeneratedFileStream& fout, const std::string& targetName,
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cmLocalGenerator* lg, cmGeneratorTarget* target,
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const char* make, const cmMakefile* makefile,
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const char* compiler, MapSourceFileFlags& sourceFileFlags,
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bool firstTarget);
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/**
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* Compute the flags for compilation of object files for a given @a language.
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* @note Generally it is the value of the variable whose name is computed
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* by LanguageFlagsVarName().
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*/
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std::string ComputeFlagsForObject(cmSourceFile* source, cmLocalGenerator* lg,
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cmGeneratorTarget* gtgt);
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std::string ComputeDefines(cmSourceFile* source, cmLocalGenerator* lg,
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cmGeneratorTarget* gtgt);
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std::string ComputeIncludes(cmSourceFile* source, cmLocalGenerator* lg,
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cmGeneratorTarget* gtgt);
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bool Open(const std::string& bindir, const std::string& projectName,
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bool dryRun) override;
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bool ExcludeBuildFolder;
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std::string EnvSettings;
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};
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#endif
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